Kategori: Genel

  • # Google to Open Gemini Chatbot to Kids Under 13, Sparking Debate

    ## Google to Open Gemini Chatbot to Kids Under 13, Sparking Debate

    Google is set to expand access to its Gemini chatbot to children under 13 with parent-managed Google accounts, beginning next week. This move, first reported by The New York Times, comes as chatbot developers vie for younger audiences in an increasingly competitive AI landscape.

    According to the report, Gemini will be accessible to children whose parents utilize Google’s Family Link service, which allows parents to manage their child’s access to various Google services. A Google spokesperson assured that the version of Gemini available to these younger users will incorporate specific safety measures and that data collected from their interactions will not be used to train the AI model.

    This decision arrives amidst growing global scrutiny of generative AI’s impact on education and children. The UN Educational, Scientific and Cultural Organization (UNESCO) issued a call last year urging governments to regulate the use of generative AI in schools, advocating for age limits and stringent data protection and user privacy measures.

    While Google’s move aims to provide a safe and controlled environment for children to interact with AI, the broader implications of exposing young users to potentially imperfect and even harmful chatbot interactions remain a subject of debate. The race to capture the next generation of AI users highlights the urgent need for ethical guidelines and robust safety protocols within the rapidly evolving AI industry.

  • # Autonomous Ambitions: Aurora’s Driverless Trucks Hit the Road, While Canoo Attracts a Last-Minute Savior

    ## Autonomous Ambitions: Aurora’s Driverless Trucks Hit the Road, While Canoo Attracts a Last-Minute Savior

    TechCrunch Mobility is back, bringing you the latest developments in the rapidly evolving world of transportation. Today, we’re diving into two significant stories: Aurora Innovation’s ambitious launch of its driverless commercial trucking service, and a surprising twist in Canoo’s ongoing bankruptcy saga.

    After a slight delay, Aurora has officially launched the United States’ first fully autonomous commercial trucking service this April. The company has wasted no time, clocking over 1,200 miles of freight transportation this week alone, operating between Dallas and Houston. Their initial launch customers include Hirschbach Motor Lines and Uber Freight. Currently, the service operates with a single truck, but Aurora has grand plans for expansion, aiming to build “tens of self-driving trucks” and extend its reach to El Paso and Phoenix by the end of 2025. This progress marks a major milestone, both for Aurora and the broader autonomous vehicle industry.

    However, the timing raises questions. With escalating tariffs causing disruptions in shipping, can Aurora capitalize on the demand for efficient transportation, or will these external pressures hinder its progress? The answer remains to be seen.

    **Deals in Motion:**

    Beyond autonomous trucking, the mobility sector has seen a flurry of dealmaking activity.

    * **AeroVironment** has finalized its $4.1 billion acquisition of BlueHalo, merging the drone maker with a space and defense engineering company. The new entity, dubbed AV, aims to build tech across air, land, sea, space, and cyber domains.
    * **True Anomaly**, a defense-focused aerospace startup specializing in spacecraft and software for U.S. national security, has secured $260 million in a Series C round led by Accel.

    **Notable Developments in Autonomous and Electric Vehicles:**

    * **May Mobility** is partnering with **Uber** to deploy its autonomous vehicles on the Uber platform starting in Arlington, Texas, by the end of 2025.
    * Chinese AV startup **Momenta** is also collaborating with **Uber**, planning to launch robotaxis in Europe in 2026.
    * **Waymo** and **Toyota** are exploring a potential partnership to develop a new self-driving vehicle for ride-hailing and personal use.
    * In the electric vehicle space, **Canoo’s** bankruptcy proceedings have taken an unexpected turn with a London-based investor offering $20 million for the EV startup’s assets, surpassing the CEO’s bid. This investor has asked a judge to halt the sale of Canoo’s assets to its CEO, calling it a “flawed process.”
    * **Rivian** is reportedly well-positioned to weather tariff impacts due to a stockpile of tariff-free batteries acquired before and after Donald Trump’s election.
    * **Slate Auto**, the new EV startup backed by Jeff Bezos, is considering a former printing plant in Warsaw, Indiana, as the production site for its affordable electric truck.
    * Reports suggest that **Tesla’s** board has been considering potential successors to CEO Elon Musk, however, Tesla chair Robyn Denholm denied the reporting.
    * **Tesla** board member Joe Gebbia has notably purchased 4,000 shares of Tesla stock, valued at $1 million.

    **Miscellaneous Mobility News:**

    * **Ford** has discontinued its FNV4 software architecture initiative, abandoning its plan to vertically integrate vehicle software across its gasoline and electric vehicle lineups.
    * **Joby Aviation** successfully transitioned its eVTOL from horizontal to vertical flight with a pilot on board, a crucial step toward FAA certification.

    **Ride-Hailing and Delivery Updates:**

    * **DoorDash** is seeking the dismissal of a lawsuit filed by **Uber**, accusing DoorDash of anti-competitive behavior. DoorDash claims the lawsuit is a scare tactic from Uber to stifle competition.

    This week in mobility showcases a landscape of innovation, strategic partnerships, and ongoing challenges. As Aurora pushes the boundaries of autonomous trucking and Canoo seeks a potential rescue, the industry continues to evolve at a rapid pace.

  • # GTA VI Çıkışı 2026’ya Ertelendi: Oyun Dünyası İçin Yeni Bir Dönem mi Başlıyor?

    ## GTA VI Çıkışı 2026’ya Ertelendi: Oyun Dünyası İçin Yeni Bir Dönem mi Başlıyor?

    Oyun dünyasının merakla beklediği Grand Theft Auto VI (GTA VI)’nın çıkış tarihi resmi olarak ertelendi. VentureBeat’in haberine göre, Rockstar Games’in geliştirdiği ve Take-Two Interactive’in yayınlayacağı yapım, başlangıçta 2025 sonbaharında piyasaya sürülmesi beklenirken, şimdi 26 Mayıs 2026 tarihine ertelendi. Bu gecikme, oyunseverler arasında hayal kırıklığı yaratsa da, oyun dünyası için yeni fırsatların doğmasına zemin hazırlayabilir.

    **GTA VI’nın Ertelenmesi Ne Anlama Geliyor?**

    GTA serisi, oyun dünyasının en popüler ve etkili markalarından biri olarak kabul ediliyor. Yeni oyunun duyurulmasıyla birlikte, birçok oyuncu ve analist, GTA VI’nın oyun sektörünü kökten değiştireceğini öngörüyordu. Ancak, çıkış tarihinin ertelenmesi, Rockstar Games’in oyunu mükemmelleştirmek ve oyunculara beklentilerin üzerinde bir deneyim sunmak istediğini gösteriyor.

    Bu ertelemenin bir diğer önemli sonucu ise, 2025 yılının diğer oyunlar için daha rekabetçi bir ortam sunması. GTA VI’nın gölgesinde kalma riski taşıyan birçok yapım, şimdi daha geniş bir kitleye ulaşma ve daha fazla ilgi görme fırsatı bulacak. Bu durum, hem bağımsız geliştiriciler hem de büyük oyun stüdyoları için önemli bir avantaj sağlayabilir.

    **Oyun Dünyası 2025’te Neler Bekleyebilir?**

    GTA VI’nın ertelenmesiyle birlikte, 2025 yılı oyun dünyası için daha çeşitli ve heyecan verici bir yıl olabilir. Daha az rekabet ortamı, diğer oyunların ön plana çıkmasını ve farklı türlerdeki yapımların daha geniş bir kitleye ulaşmasını sağlayabilir. Ayrıca, geliştiriciler için de yaratıcılıklarını konuşturmak ve yenilikçi projeler geliştirmek için daha fazla alan oluşabilir.

    Özetle, GTA VI’nın 2026’ya ertelenmesi oyunseverler için üzücü olsa da, oyun dünyası için yeni bir dönemin başlangıcı olabilir. 2025 yılı, diğer oyunlar için daha rekabetçi bir ortam sunarken, geliştiricilere de yaratıcılıklarını sergileme fırsatı verecek. GTA VI’nın 2026’da piyasaya sürülmesiyle birlikte, oyun dünyasının nasıl bir yöne evrileceğini merakla bekliyoruz.

  • # GTA VI Delayed to May 2026, Opening the Floodgates for 2025 Game Releases

    ## GTA VI Delayed to May 2026, Opening the Floodgates for 2025 Game Releases

    Rockstar Games’ highly anticipated Grand Theft Auto VI has been officially pushed back, with a new launch window set for May 26, 2026. The announcement, first reported by VentureBeat, leaves the fall of 2025 wide open for other game developers and publishers to capitalize on the massive void left by GTA VI’s absence.

    While the delay will undoubtedly disappoint legions of fans eager to dive into the next installment of the iconic open-world franchise, it also presents a significant opportunity for other studios. With the gaming world’s attention momentarily diverted from GTA VI, smaller titles and potentially even AAA releases now have a clearer path to grab headlines and secure crucial market share.

    The implications of this delay are far-reaching. Expect to see companies reassessing their release schedules, potentially shifting previously planned 2026 launches to the latter half of 2025. This could lead to a packed holiday season filled with compelling titles vying for player attention and wallets.

    Furthermore, the delay underscores the immense pressure and scrutiny Rockstar Games faces in delivering a sequel that meets, and ideally exceeds, the astronomical expectations surrounding GTA VI. While the precise reasons for the delay remain unspecified, it suggests the studio is prioritizing polish and perfection over meeting an initial deadline.

    Ultimately, the wait for Grand Theft Auto VI has been extended, but this delay creates a landscape ripe with opportunity for the rest of the gaming industry. Gamers can now anticipate a potentially explosive end to 2025 as developers strategically position themselves to fill the void left by the king. Only time will tell which studios will emerge as the biggest winners in this reshuffled release schedule.

  • # Epic Victory: Apple’s Court Loss Could Reshape the iOS Gaming Landscape

    ## Epic Victory: Apple’s Court Loss Could Reshape the iOS Gaming Landscape

    After a protracted legal battle spanning over four years, Epic Games has scored a significant victory against Apple in its antitrust case. The implications of this ruling, delivered this week, could be far-reaching, potentially ushering in a new era of competition and financial opportunity for mobile game developers on Apple’s iOS platform.

    The stakes were undeniably high. Apple, currently the world’s most valuable company with a staggering market capitalization of $3.2 trillion, has historically maintained tight control over its App Store ecosystem. Epic Games’ challenge, spearheaded by CEO Tim Sweeney (details of which are truncated in the provided content), argued that Apple’s policies were anticompetitive and stifled innovation.

    While the specific details of the court’s decision remain to be seen (based on the limited content), the news suggests a shift in the balance of power. If Epic Games has indeed “prevailed,” it strongly indicates that Apple’s control over in-app purchases and distribution on iOS will be loosened.

    This potential relaxation could open the floodgates for alternative app stores, allowing developers to bypass Apple’s 30% commission on in-app purchases. The result? Increased revenue for developers, potentially fueling further investment in game development and innovation.

    The full impact of this legal victory remains to be seen, and Apple is almost certain to explore its appeal options. However, the initial signs point to a significant turning point in the mobile gaming industry. With the potential for greater competition and financial gains, mobile game companies on iOS could be poised for a period of unprecedented growth and creativity. This is a developing story that will undoubtedly be closely watched by both developers and consumers alike.

  • # Apple ve Epic Games Davasında Şaşırtıcı Dönüş: Mobil Oyun Dünyasında Rekabetin Kapıları Aralanıyor mu?

    ## Apple ve Epic Games Davasında Şaşırtıcı Dönüş: Mobil Oyun Dünyasında Rekabetin Kapıları Aralanıyor mu?

    Dean Takahashi’nin VentureBeat’te yayımlanan makalesine göre, Epic Games, Apple’a karşı açtığı antitröst davasında dört yıldan uzun bir sürenin ardından zafer kazandı. Bu zafer, 3.2 trilyon dolarlık piyasa değeriyle dünyanın en değerli şirketi olan Apple için şaşırtıcı bir dönüş anlamına geliyor.

    Bu kararın ardından, iOS platformunda mobil oyun şirketleri için rekabetin ve finansal kazançların önünü açabilecek bir sel kapısının aralanmış olabileceği konuşuluyor. Epic Games CEO’su Tim’in bu konudaki yorumları ve atılacak adımlar merakla bekleniyor.

    Bu gelişme, mobil uygulama ekosisteminde daha fazla rekabet ve alternatif dağıtım yöntemleri beklentisini artırırken, Apple’ın iOS platformundaki hakimiyetini sorgulayan diğer geliştiriciler için de cesaret verici bir emsal teşkil edebilir. Mobil oyun dünyası için bu davanın sonuçları önümüzdeki dönemde yakından takip edilecek.